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Prince Mantis - 3D Character

 

The Prince Mantis project represents the culmination of significant time and effort dedicated to creating a compelling character. Initially, the objective was to develop a detailed character concept and conclude with a dynamic splash art, including background design and character posing. However, as the composition came together, I chose to expand the project's scope by transforming the character into a fully realized 3D model.

The modeling, texturing, and rigging processes were completed using Blender and Substance Painter, allowing me to bring the character to life with a high level of detail and precision. This was a highly enjoyable and rewarding part of the project.

Copyright © 2021 Gabriel Alves All rights reserved.

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